And a third and final ripoff for the week – overpriced DLC.
Having just finished Oblivion, I was ready to give the “Shivering Isles” expansion a go.* But it’s more than $40 worth of MS points – and if you add in the “Knights of the Nine” expansion, it’s more than $50. Why add in the KotN expansion to that calculation? Because you can buy a disc with the two on it new for less than $50. Buying it over Microsoft Live costs you MORE than for a disc. A disc which has physical media, documentation, packaging, distribution, and retail costs included in that price – the version you have to pay for the bandwidth to download and that comes with none of that COSTS MORE.
Bethesda made a bit of a joke about the rip-off that was its “horse armour” pack by hilariously doubling the price for April Fools’ Day this year. Ha ha, we know we’re ripping you off, they jested. Whilst continuing to do it.
They can get away with it because no-one can come in on Xbox Live and undercut them: it’s a monopoly service. Which is a handy reminder why the actual game shops aren’t such a bad thing.
Solution: Don’t charge consumers more for DLC than the physical media version! In fact, there’s no excuse not to charge us LESS. We know your costs are reduced, and we know we’re not getting as much for it – so bloody pass on the saving to us.
I thought you, the publishers, were desperate for us to move away from the bricks-and-mortar model. Good job reminding us why that might be a bad idea.
*Also, they’ve cynically made it so you can’t get 100% on the game without buying it. Bastards.